The buzztard team has released version 0.7.0 “victory, not vengeance” of its buzz-alike music composer.
Maintainance release with autofoo and code cleanups.
Compatibility improvements for buzzmachines. Modularization of synth components (audiosynth base class, filters, oscillators and envelope generators). New elements (sidsyn, wavereplay, wavtabsynth).
This release comes with a large number of . . . → Read More
I uploaded pre-release tarballs at: bml-0.7.0.tar.gz buzztard-0.7.0.tar.gz gst-buzztard-0.7.0.tar.gz
bsl has been integrated into the buzztard module. The files are not the final version (will bump dates in the docs etc.). It would be great if packagers could give these a try, so that I could still make needed fixes before releasing.
Happy new 2013!
Besides a lot of testing and little bug fixes here and there I finished of a few half ready features. One is range-randomize (press Ctrl+Shift+R). In contrast to randomize which takes the parameters min-max value as bounds, this one picks the bounds from the first and last value in the selected . . . → Read More
At the beginning of the month I made a few changes to the pattern editor. It now has a binding to the ‘,’ key, which insert the current parameter value into the pattern. This is a neat shortcut for using the ui to tune a parameter and then copy the base value to the . . . → Read More
Finally pushed the pattern control-source: 26 files changed, 1204 insertions, 1333 deletions. It looks like only a little gain in code size, but that is not true; we added more tests and splitting up a large class always comes with some boilerplate for the new class. There are still some opportunities for optimizations, which . . . → Read More
After a discussion on IRC about tunings I looked into adding some of those to the ToneConversion class which so far only implemented the usual equal temperament. I have to say the wikipedia articles on this matter are awesome, detailed and plentiful. I added two 12tone tunings to the ToneConversion class now and implemented . . . → Read More
I worked a bit on preset handling in gstreamer. Now machines with variable number of parameters with save their properties correctly. One example is the parametric equalizer. I needed this for sidsyn in buzztard too. I also updated the preset handling for buzzmachines. They now store presets in user-data-dir. This avoids that those get . . . → Read More
I started the month with some preparational work for the 2nd GSoc task – to use GstEncodeBin for recording. The first change was to streamline the recording UI. Instead of two dialog – one for setting and one for the progress – we now just show one. This causes less noise on the screen . . . → Read More
A perfect opportunity to play with the wordpress-soundcloud integration.
I did more test cleanups and finally the libs are done. I am going to increase the coverage more, but it is quite good already. We’re having more than 200 test for libbuzztard-core now. That helps making changes.
One aspect of writing tests is also to check the API for testability. While working on . . . → Read More